Admiral Quality releases Poly-Ana version 1.12. Changes in this version of the synthesizer are:
- Yet another evaluation reset
- Receptor compatible.
- New SSE2 optimizations have reduced CPU usage to as little as 75% of version 1.00 on some platforms.
- Fixed bug in polyphonic mode where stolen voices weren't retriggering.
- Fixed some stability bugs in the editor.
- Added program name edit field, program select dropdown menu (click the program number), and program increment/decrement buttons to top of editor. Authorization controls have moved above keyboard and the "Auth" button has been removed. Simply hit "enter" or select any other control to confirm your key entry.
- Removed limit from high end of filter cutoff range. This allows the HPF mode to completely cut all sound now, rather than always letting some highs pass through as before.
- Voices in release stage now show in voice display. Changed behavior: Incoming MIDI no longer turned to automation events. Didn't prove useful as a feature and can cause conflicts in some cases.
- Fixed bug when handling "duplicate timestamped" MIDI events of the same type. In this case the last received duplicate event will be used now. Fixes pitch bend and modulation errors from some host/controller combinations.
- Fixed a long standing bug relating to oscillator sync that was causing Poly-Ana to get "sick" under certain, rare conditions. (Hosts that make random patches were very good at casing this.) Poly-Ana should no longer have "poison patches".
- Fixed another oscillator sync related bug where sync was internally turned off after bypassing/resuming even though editor panel still showed the correct setting.
- Changed the method Poly-Ana uses to find its .dll location, may help users who were having trouble loading the custom background Poly-AnaBG.png
Price: $129.95 USD
Find more about earlier version of Poly-Ana here.
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"Poly-Ana uses a different approach than most other VA soft-synths which we feel delivers a sound more authentic to the early analog synths that inspired her features. This "brute-force" method admittedly requires more processing power than other common techniques, but is a far truer model of the functioning of real analog instruments." Via