Celemony Melodyne cre8 / studio 3.1.1 (Pc/Mac)

Melodyne3 offers a new algorithm that allows any type of audio material to profit from Melodyne’s unique editing functions and sound quality; in other words, Melodyne is no longer limited to the editing of melodies but can handle homophonic and polyphonic textures. Melodyne3 also offers fully automatic analysis of the audio material, powerful macros for the correction of intonation and timing errors, and numerous improvements in the user interface. Melodyne3 is not only capable of doing far more than its predecessors; it is also faster and easier to use.

Recording artists and engineers have known about Melodyne for years. Until now, though, it was only monophonic vocal and instrumental parts that could benefit from Melodyne’s much-admired editing algorithms: algorithms capable of everything from minor corrections of intonation to extreme pitch shifting and from the subtle modification of grooves to drastic time stretching. With Version 3, Melodyne is no longer limited to melodies but offers a unique algorithm that can perform high quality time stretching on full chords and complex audio signals; so now harmonic material (such as rhythm guitar or piano parts) — whether homophonic or polyphonic — can be transposed (without altering the tempo), slowed down or sped up (without altering the pitch) and even quantized. What’s more, all this can be done in real time with the sound quality for which Melodyne is famous.

Melodyne3 employs the same audio analysis engine as Melodyne uno: the process of note recognition is therefore fully automatic and the results more reliable and delivered more swiftly than heretofore. That’s one way in which Melodyne3 makes working with audio files easier. Others are the Correct Pitch and Quantize Time macros, which allow the most common flaws in vocal and instrumental recordings to be removed with a few mouse clicks.

Melodyne3 is not just far easier to operate and better attuned to the working practices of musicians and recording engineers than its predecessors but also better structured. Context-sensitive combi-tools, logically arranged menus and intuitive new methods of operating in the arrange and edit windows streamline the workflow as well as reducing the time taken to master the program. There are also notable improvements in the way Melodyne integrates into other sequencing applications and Melodyne3 can read sound libraries created using Melodyne technology such as those of Ueberschall’s Liquid Instruments, thereby obtaining access to an almost inexhaustible supply of licks and phrases.

“The ability at last to apply Melodyne’s unique editing functions to any type of audio material is certainly the main argument for Melodyne3,” says Peter Neubäcker, the founder and mastermind of Celemony. “This uniquely flexible way of handling audio material will lead to a whole new style of working in the studio: with Melodyne3, the note-based rearrangement and remixing of songs are child’s play, and we’ve streamlined the workflow in numerous ways in response to requests from users. As a result, Melodyne is far simpler and more practice-oriented than ever before.”

Melodyne3 studio (the full edition with the new polyphonic time stretching) costs 699 euros; the smaller Melodyne 3 cre8 319 euros. The upgrade to Melodyne3 costs registered cre8 users 99 euros and users of the studio edition 149 euros.

Release Notes to service update 3.1.1

Detection can now be switched between MS-Mode (default) and 'normal' stereo (to be set as an option under Preferences). This option allows better handling of files that have no mid/side components, eg. play-along files, where left and right side are completely independent. MS-Mode (the one, that was the only mode before) leads to crosstalk in such cases, but gives you better results in time-stretching of 'normal' files.
If using Melodyne with iLok, there's no need to type in the serial number any more.
MelodyneBridge supports offline-rendering now (as it's done by certain hosts).
RAM usage of MSL (Melodyne Sound Library) files has been improved, working with these files is much smoother now.

Bug Fixes

In some circumstances batch-detecting many files (100+) could lead to a crash.
[Win XP] During batch-detection switching to the desktop could make Melodyne stop the detection or even freeze.

"Revert and reset position" could lead to a crash (very short files only).
Sometimes double-click with the modulation tool could lead to a crash.

Added tracks now adapt to the name of the audio files dragged to them.
[OS X] Some window constellations (i. e. certain error messages popping up) could lock each other and the program had to be killed.

The presets of the built-in Podolski synth are installed properly again.
When running the Waves Transform Bundle, Melodyne could crash.

The EQ setting is now displayed correctly on the screen when controlled via MIDI remote.
After removing and reconnecting the MIDI interface, it is still recognized now.

Loading files
Monitoring sound files from the Melody Manager can now be done using any output of the audio interface (was output 1/2 only before).
Importing certain polyphonic audio files could lead to a crash.
[Win] Loading certain WAV files could lead to a crash.
Loading certain longer AIF files could lead to a crash.

Saving files
Exporting audio now saves all selected tracks no matter if the editor window is still up in front.
Names may now contain slashes "/" and colons ":" (this could lead to crashes before).
Saving could lead to a crash when files were overwritten.

Running as a ReWire client under Logic Pro, Melodyne could crash when notes were deleted.

When running with Sonar 5, creating multiple harmonies could make Melodyne crash.

When running in MTC sync, Melodyne could crash.

You don't have to type in your serial number any more after you've changed the license method going back from iLok to challenge/response again.
Switching between cre8 and studio by switching iLoks doesn't lead to crashes any more (but still is not really a recommended thing to do).

Known issues

Broadcast WAV Time Stamps
Melodyne doesn't recognize time stamps in broadcast WAV files. It can load and save such files, but the time stamps get lost.

ReWire connection with Sonar 5
Running as a ReWire client under Sonar 5.2, changing cycle start oder end during playback might lead to unexpected results. In such cases you have to stop playback before you change the cycle point.