Ardour 2.0 RC1 (Mac/Universal/Free)

ardour
Ardour is a FREE digital audio workstation for Mac and Linux.

Changes:
* fixed handling of events (like looping) when using varispeed (Dave Robillard)
* change window titles to follow "convention" (Tim Mayberry)
* make zoom range rect visible (at the right times)
* Fixed separator lines between marker "tracks". (DR)
* Fixed track alignment with track controls. (DR)
* Changed track controls bevel to better fit in with canvas. (DR)
* Made selected track controls colour match selected region colour (DR)
* Added frame to time labels to match toolbar. (DR)
* make rec-regions insensitive to events
* fix up diskrate dialog text
* fix glib-induced abort caused by asymmetric lock/unlock of diskstream state lock
* Removed unused 0.5 second timer. (Taybin Rutkin)
* do not start transport on first locate if auto-play is on
* fix up duplicate dialog
* fix cleanup logic issues (Paul & Sampo)
* make crop-to-range work across all selected tracks;
* don't edit destructive tracks with several ops
* remove button 4/5 handling (now scroll_up/down)
* prevent dbl-click on xfade from locking up the mouse
* Send MMC/MTC options will stick now, and prevent the engine from messing the configuration variables. (Sampo)
* prevent cut-n-paste of port inserts from causing a crash
* Add a color for ghost waves (Torben Hohn)
* fix wrong ladspa parameter defaults. The plugin fix corrects a bug related to at least swh's single band parametric. (Sampo)
* Enabled conditional FLAC importing. (Taybin)
* Make colors for clip markers controllable by ardour.colors. Default color is totally transparent. (Torben Hohn)
* tempo redraw fix (Audun)
* optimize away calls to Pango text width computation
* change selection behaviour for track header context click
* fix nasty logic error that leads to crashing bugs when trying to operate on regions that have been subject to undo/redo
* fix crashes when handling files with ":" in their paths.
* don't let auditioning make transport buttons inaccessible (PuddingPimp)
* allow delete/rename for snapshots (Carl Hetherington)
* modified fix from carl for region copy-moves-original-to-start bug
* change verbose canvas cursor color to be more distinct and readable
* make sure [N] channels count shows up for whole files in region list
* fix #1575, a subtle and nasty bug
* improve positioning of verbose canvas cursor for ruler drags (but has a wierd side effect
* (optionally) use SSE code for 2d panners
* add new profile object, use it to remove certain horizontal elements from GUI if screen is narrow
* make verbose canvas cursor use primary clock mode if secondary clock is not visible
* Start bus numbering in new sessions from 1 while making sure no duplicate names are attempted. (Sampo)
* fixed midi control feedback fighting (Jesse Chappell)
* added MCU midi port to system ardour.rc (Jesse)

Ardour is a digital audio workstation. You can use it to record, edit and mix multi-track audio. You can produce your own CDs, mix video soundtracks, or just experiment with new ideas about music and sound.

Ardour capabilities include: multichannel recording, non-destructive editing with unlimited undo/redo, full automation support, a powerful mixer, unlimited tracks/busses/plugins, timecode synchronization, and hardware control from surfaces like the Mackie Control Universal. If you've been looking for a tool similar to ProTools, Nuendo, Pyramix, or Sequoia, you might have found it.

Above all, Ardour strives to meet the needs of professional users. This means implementing all the "hard stuff" that other DAWs ( even some leading commercial apps ) handle incorrectly or not at all. Ardour has a completely flexible "anything to anywhere" routing system, and will allow as many physical I/O ports as your system allows. Ardour supports a wide range of audio-for-video features such as video-synced playback and pullup/pulldown sample rates. You will also find powerful features such as "persistent undo", multi-language support, and destructive track punching modes that aren't available on other platforms. Read more

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